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Dive report

Server Test

Offline 151.19.195.209:28015 checked 17h ago

vanilla
Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#12,799ranktop 58%
19h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
00.250.50.75106:0007:0008:0009:00Wiped Sat 17 Oct, 06:39 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 07:19 UTC19h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Server Test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Server Test are: Rust community servers, going deep and Vanilla Rust servers. You can find it on the server list by these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Server Test?

The server browser shows these tags for Server Test: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of Server Test?

Server Test does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 151.19.195.209:28015.

How reliable is Server Test?

Server Test is down at the moment; it was last up 17 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.

What Rust version is Server Test on?

Rust network protocol 2634 and build 167781 is what Server Test runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does Server Test follow for wipes?

Server Test's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 19 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to Server Test?

No gather rate appears in the name of Server Test. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. Vanilla is its own description: facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC is on: Valve's anti-cheat is active.

What's the map on Server Test?

A procedural map, generated by the game, is in play on Server Test.

Player count

What's the population like on Server Test?

Right now Server Test is offline, with its last appearance 17 hours ago. For the past week, players averaged 0 with a high of 1. At 08:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What position does Server Test hold in the server rankings?

Over the last seven days, Server Test is #12,799 by player hours, among the top 58% of all ranked servers.

Join info

How do you get into Server Test?

Open Rust and press F1, then type client.connect 151.19.195.209:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.