Test Server
Offline 151.240.103.50:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 444/ 475
- 589/ 600
- 353/ 350
- 729/ 800
- 108/ 200
- 340/ 350
Quick answers
Tags and search
Where does Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Test Server?
gmrust (Game mode): Survival, as standard Rust does it; mp200 (Max players): There are 200 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list Test Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is Test Server in?
There is no published region for Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 151.240.103.50:28015.
How reliable is Test Server?
Right now Test Server is offline, having last been seen 3 hours ago. Rust Going Deep has had it on record since 18 October 2026.
What is the Rust version for Test Server?
On Windows, Test Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does Test Server wipe?
Too few wipes are on record for Test Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 25 hours is how long ago this world came into being.
Settings and map
Which rules and settings is Test Server running?
The name of Test Server contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on Test Server?
A procedural map, generated by the game, is in play on Test Server.
Player count
What's the population like on Test Server?
The last sighting of Test Server was 3 hours ago; it is offline right now. The seven-day average for players here is 0.
What position does Test Server hold in the server rankings?
For player hours in the last seven days, Test Server ranks #15,790, within the top 71% of ranked servers.
How to join
What's the way to join Test Server?
To join, open Rust, hit F1, and enter client.connect 151.240.103.50:28015. Or click Launch Rust on this page to open the game through Steam and connect.