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Dive report

Test Server

Offline 151.240.103.50:28015 checked 3h ago

Drop in
0/ 200 players now 0% full
07-day averagepeak –
#15,790ranktop 71%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Test Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Test Server?

gmrust (Game mode): Survival, as standard Rust does it; mp200 (Max players): There are 200 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list Test Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is Test Server in?

There is no published region for Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 151.240.103.50:28015.

How reliable is Test Server?

Right now Test Server is offline, having last been seen 3 hours ago. Rust Going Deep has had it on record since 18 October 2026.

What is the Rust version for Test Server?

On Windows, Test Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Test Server wipe?

Too few wipes are on record for Test Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 25 hours is how long ago this world came into being.

Settings and map

Which rules and settings is Test Server running?

The name of Test Server contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on Test Server?

A procedural map, generated by the game, is in play on Test Server.

Player count

What's the population like on Test Server?

The last sighting of Test Server was 3 hours ago; it is offline right now. The seven-day average for players here is 0.

What position does Test Server hold in the server rankings?

For player hours in the last seven days, Test Server ranks #15,790, within the top 71% of ranked servers.

How to join

What's the way to join Test Server?

To join, open Rust, hit F1, and enter client.connect 151.240.103.50:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp200
Max players There are 200 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.