Test
Offline 151.242.160.86:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 268/ 275
- 583/ 600
- 506/ 575
- 138/ 200
- 408/ 325
- 197/ 200
Quick answers
Tags and search
Where does Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Test: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Test?
Test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is Test in?
There is no published region for Test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 151.242.160.86:28015.
How reliable is Test?
Right now Test is offline, having last been seen 21 days 12 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 26 September 2026.
What is the Rust version for Test?
The version on Test is Rust network protocol 2633 and build 165217, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does Test follow for wipes?
Too few wipes are on record for Test to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 21 days 17 hours ago.
Rules and settings
Which rules and settings is Test running?
The name of Test contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on Test?
The map on Test is procedural, made by the game.
Population
How many players are on Test?
The last sighting of Test was 21 days 12 hours ago; it is offline right now.
What's Test's rank among Rust servers?
Over the last seven days, Test is #14,351 by player hours, among the top 61% of all ranked servers.
Join info
What's the way to join Test?
To join, open Rust, hit F1, and enter client.connect 151.242.160.86:28015. Or click Launch Rust on this page to open the game through Steam and connect.