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Dive report

TEST LAN

Offline 151.243.208.23:28015 checked 16h ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,790ranktop 71%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does TEST LAN appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TEST LAN: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on TEST LAN?

TEST LAN's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Where can you find TEST LAN?

TEST LAN does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 151.243.208.23:28015.

How reliable is TEST LAN?

The server TEST LAN is not reachable at the moment; the last sighting was 16 hours ago. Rust Going Deep has had it on record since 17 October 2026.

What is the Rust version for TEST LAN?

Rust network protocol 2634 and build 167781 is what TEST LAN runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

When does TEST LAN wipe?

The wipes recorded for TEST LAN are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 30 hours.

Rules and settings

What settings are in place on TEST LAN?

The name of TEST LAN contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on TEST LAN?

The map on TEST LAN is procedural, made by the game.

Player count

How many players are on TEST LAN?

The last sighting of TEST LAN was 16 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.

Where does TEST LAN sit in the rankings?

For player hours in the last seven days, TEST LAN ranks #15,790, within the top 71% of ranked servers.

Join info

What's the process to join TEST LAN?

To join, open Rust, hit F1, and enter client.connect 151.243.208.23:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.