Tests
Offline 151.251.209.45:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 223/ 300
- 425/ 475
- 237/ 250
- 167/ 225
- 194/ 250
- 218/ 275
Quick answers
Tags and listings
Where does Tests appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Tests are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Tests?
The server browser shows these tags for Tests: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is Tests in?
Tests does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 151.251.209.45:28015.
Is Tests up, and how often does it stay online?
Tests is down at the moment; it was last up 13 days 2 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 4 October 2026.
What Rust version is Tests on?
On Windows, Tests runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.
Wipe info
When does Tests wipe?
The wipes recorded for Tests are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 14 days 22 hours.
Rules and settings
What settings and rules have been applied to Tests?
No gather rate appears in the name of Tests. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Tests?
A game-generated procedural map of size 4,500 with seed 1234567 is in play on Tests. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
What's the population like on Tests?
Right now Tests is offline, with its last appearance 13 days 2 hours ago.
What position does Tests hold in the server rankings?
For player hours in the last seven days, Tests ranks #15,962, within the top 71% of ranked servers.
How to join
How do you get into Tests?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 151.251.209.45:28015.