Tests
Offline 151.251.215.35:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 472/ 475
- 593/ 600
- 254/ 375
- 762/ 800
- 80/ 200
- 394/ 375
Quick answers
Tags and search
Where does Tests appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Tests are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Tests?
The server browser shows these tags for Tests: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is Tests in?
Tests does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 151.251.215.35:28015.
How reliable is Tests?
Right now Tests is offline, having last been seen 12 days 18 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 5 October 2026.
What is the Rust version for Tests?
The version on Tests is Rust network protocol 2634 and build 166652, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does Tests follow for wipes?
Too few wipes are on record for Tests to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 15 days 13 hours ago.
Rules and settings
What settings and rules have been applied to Tests?
The name of Tests contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on Tests?
Tests uses a procedural map of size 4,500 with seed 1234567, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
Is Tests busy?
The last sighting of Tests was 12 days 18 hours ago; it is offline right now.
What position does Tests hold in the server rankings?
For player hours in the last seven days, Tests ranks #15,963, within the top 71% of ranked servers.
Getting in
How do you get into Tests?
To join, open Rust, hit F1, and enter client.connect 151.251.215.35:28015. Or click Launch Rust on this page to open the game through Steam and connect.