Tests
Offline 151.251.217.107:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 282/ 300
- 585/ 600
- 470/ 500
- 130/ 200
- 482/ 525
- 212/ 250
Quick answers
Tags and listings
Where does Tests appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Tests are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Tests?
The server browser shows these tags for Tests: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): It's on build 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of Tests?
Tests does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 151.251.217.107:28015.
What's the uptime like for Tests?
Tests is down at the moment; it was last up 15 days 20 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 2 October 2026.
What Rust version is Tests on?
The version on Tests is Rust network protocol 2634 and build 166586, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does Tests follow for wipes?
The wipes recorded for Tests are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 15 days 20 hours ago.
Map and rules
What settings and rules have been applied to Tests?
No gather rate appears in the name of Tests. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on Tests?
Tests uses a game-generated procedural map.
Player count
What's the population like on Tests?
Tests was last seen 15 days 20 hours ago and is offline as you read this.
What position does Tests hold in the server rankings?
For player hours in the last seven days, Tests ranks #15,895, within the top 70% of ranked servers.
How to join
What's the way to join Tests?
To join, open Rust, hit F1, and enter client.connect 151.251.217.107:28015. Or click Launch Rust on this page to open the game through Steam and connect.