WindowsGSM - Server #2
Offline 151.26.19.69:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 456/ 475
- 587/ 600
- 356/ 375
- 748/ 800
- 120/ 200
- 370/ 375
Quick answers
Tags and search
Where does WindowsGSM - Server #2 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include WindowsGSM - Server #2: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on WindowsGSM - Server #2?
WindowsGSM - Server #2's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is WindowsGSM - Server #2 in?
No region comes from WindowsGSM - Server #2. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 151.26.19.69:28015.
How reliable is WindowsGSM - Server #2?
The server WindowsGSM - Server #2 is not reachable at the moment; the last sighting was 21 days 18 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 26 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for WindowsGSM - Server #2?
The version on WindowsGSM - Server #2 is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does WindowsGSM - Server #2 wipe?
The wipes recorded for WindowsGSM - Server #2 are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 21 days 20 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to WindowsGSM - Server #2?
No gather rate appears in the name of WindowsGSM - Server #2. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on WindowsGSM - Server #2?
WindowsGSM - Server #2 uses a game-generated procedural map.
Population
How many players are on WindowsGSM - Server #2?
The last sighting of WindowsGSM - Server #2 was 21 days 18 hours ago; it is offline right now.
What's WindowsGSM - Server #2's rank among Rust servers?
For player hours in the last seven days, WindowsGSM - Server #2 ranks #16,841, within the top 72% of ranked servers.
Join info
What's the way to join WindowsGSM - Server #2?
Open Rust and press F1, then type client.connect 151.26.19.69:28015. Alternatively, click Launch Rust on this page to join via Steam.