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Dive report

A Shockbyte Rust Server

Offline 152.228.198.151:20164 checked 21h ago

Drop in
0/ 1 players now 0% full
07-day averagepeak 1
#10,390ranktop 47%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123403:0008:0013:0019:0000:0005:00

Hourly average and peak, UTC.

Server performance

010020030040003:0008:0013:0019:0000:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctMon 5 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 02:01 UTC5d ago 1 – running 0
Mon 5 Oct, 18:31 UTC12d ago 1 halved by day 1 7.3 days 0
Fri 25 Sep, 10:48 UTC22d ago 1 halved by day 1 10.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs167754 (Build): The build number is 167754; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on A Shockbyte Rust Server?

It averaged 239 server fps over the last 48 hours, with a low of 234. Buildings, deployables and all other world objects added up to as many as 8,000 entities. 3,214 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find A Shockbyte Rust Server?

There is no published region for A Shockbyte Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 152.228.198.151:20164.

Is A Shockbyte Rust Server up, and how often does it stay online?

A Shockbyte Rust Server is down at the moment; it was last up 21 hours ago. Its reported uptime shows a restart about 4 days 3 hours ago. Over the past full 7 days it stayed up for 150 of 168 hours, or 89%. Rust Going Deep has had it on record since 15 September 2026.

What is the Rust version for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 167754. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server wipes whenever it likes, so no next wipe can be predicted. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 5 days ago.

What happens on wipe day at A Shockbyte Rust Server?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 1, then dipped below half.

Settings and map

Which rules and settings is A Shockbyte Rust Server running?

Its name does not state a gather rate for A Shockbyte Rust Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural and size 1,500, generated by the game with seed 50000. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is A Shockbyte Rust Server busy?

Right now A Shockbyte Rust Server is offline, with its last appearance 21 hours ago. For the past week, players averaged 0 with a high of 1.

What's A Shockbyte Rust Server's rank among Rust servers?

Over the last seven days, A Shockbyte Rust Server is #10,390 by player hours, among the top 47% of all ranked servers.

How to join

How do you get into A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 152.228.198.151:20164.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2635,gmrust,cs167754,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players There are 1 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs167754
Build The build number is 167754.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.