FPS TEST
Offline 152.232.55.114:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 211/ 225
- 402/ 425
- 238/ 250
- 147/ 200
- 161/ 200
- 197/ 250
Quick answers
Tags and filters
Where does FPS TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include FPS TEST: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on FPS TEST?
gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list FPS TEST puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of FPS TEST?
FPS TEST does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 152.232.55.114:28015.
How reliable is FPS TEST?
FPS TEST is down at the moment; it was last up 34 days 5 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for FPS TEST?
The version on FPS TEST is Rust network protocol 2633 and build 163794, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does FPS TEST wipe?
FPS TEST's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 34 days 13 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is FPS TEST running?
The name of FPS TEST contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on FPS TEST?
The map on FPS TEST is procedural, made by the game.
Population
What's the population like on FPS TEST?
FPS TEST was last seen 34 days 5 hours ago and is offline as you read this.
What position does FPS TEST hold in the server rankings?
Over the last seven days, FPS TEST is #13,043 by player hours, among the top – of all ranked servers.
Join info
What's the process to join FPS TEST?
Open Rust and press F1, then type client.connect 152.232.55.114:28015. Alternatively, click Launch Rust on this page to join via Steam.