selftest
Offline 152.70.30.5:28116 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 383/ 425
- 595/ 600
- 383/ 425
- 704/ 750
- 108/ 200
- 304/ 325
Quick answers
Tags and search
Where does selftest appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry selftest are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all.
What's the meaning of the tags on selftest?
selftest's game browser tags read: mp2 (Max players): The slot count is 2; v1069 (Protocol): The protocol is 1069; a different version won't get you in; rust (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of selftest?
No region comes from selftest. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 152.70.30.5:28116.
What's the uptime like for selftest?
Right now selftest is offline, having last been seen 22 days 10 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 25 September 2026.
What is the Rust version for selftest?
On Windows, selftest runs Rust network protocol 1069. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does selftest follow for wipes?
The wipes recorded for selftest are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date.
Map and rules
Which rules and settings is selftest running?
Its name does not state a gather rate for selftest. No group limit is published. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Population
Is selftest busy?
The last sighting of selftest was 22 days 10 hours ago; it is offline right now.
Where does selftest sit in the rankings?
Over the last seven days, selftest is #16,527 by player hours, among the top 71% of all ranked servers.
How to join
What's the process to join selftest?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 152.70.30.5:28116.