HARD | RUST
Online 152.89.199.21:35700 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence
Coming wipes
- 18d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 11:05 UTC8d ago | 2 | – | running | 1 |
| Fri 2 Oct, 03:21 UTC16d ago | 2 | halved by day 2 | 7.3 days | 0 |
| Wed 30 Sep, 02:28 UTC18d ago | 3 | halved by day 1 | 2 days | 1 |
| Sun 27 Sep, 22:37 UTC20d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does HARD | RUST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry HARD | RUST are: Modded Rust servers. You can find it on the server list by these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What's the meaning of the tags on HARD | RUST?
gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): The slot count is 100; ts30 (Group limit): You can have up to 30 in a team; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; jp0 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust — that is the tag list HARD | RUST puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Is HARD | RUST lag-free?
Average server fps for the last 48 hours was 134, and the lowest was 107. At its peak it carried 100,055 entities, including buildings and deployables. Memory use peaked at 2,823 MB. What players notice as lag comes from low fps and a rising entity count.
What location is HARD | RUST in?
No region comes from HARD | RUST. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 152.89.199.21:35700.
What's the uptime like for HARD | RUST?
HARD | RUST is live as of this check. The uptime it gives puts the last restart at roughly 10 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 24 September 2026.
What Rust version is HARD | RUST on?
Rust network protocol 2634 and build 167398 is what HARD | RUST runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does HARD | RUST wipe?
HARD | RUST limits itself to a single monthly wipe: the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 8 days 21 hours is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.
What can you expect on wipe day at HARD | RUST?
The average peak across recent wipes is 2 players. On the latest wipe, 7 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 1.
Settings and map
What settings are in place on HARD | RUST?
No gather rate appears in the name of HARD | RUST. Group size is capped at 30 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. Vanilla is its own description: it's the vanilla game: rates, kits and rules are all standard. VAC is on: Valve's anti-cheat is active.
Which map is active on HARD | RUST?
A game-generated procedural map of size 4,000 with seed 13472 is in play on HARD | RUST. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
Is HARD | RUST busy?
Out of 100 slots, 0 are filled on HARD | RUST right now. The seven-day average is 0 players, with a peak of 1.
What's HARD | RUST's rank among Rust servers?
For player hours in the last seven days, HARD | RUST ranks #10,825, within the top 49% of ranked servers.
How to join
How do you get into HARD | RUST?
To join, open Rust, hit F1, and enter client.connect 152.89.199.21:35700. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://nsk15.gamestores.app/.