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Dive report

HARD | RUST

Online 152.89.199.21:35700 checked 10m ago

monthly wipes vanillamoddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak 1
#10,825ranktop 49%
8d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct13 Oct18 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence

usual gap2.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 11:05 UTC8d ago 2 – running 1
Fri 2 Oct, 03:21 UTC16d ago 2 halved by day 2 7.3 days 0
Wed 30 Sep, 02:28 UTC18d ago 3 halved by day 1 2 days 1
Sun 27 Sep, 22:37 UTC20d ago 1 halved by day 1 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does HARD | RUST appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry HARD | RUST are: Modded Rust servers. You can find it on the server list by these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What's the meaning of the tags on HARD | RUST?

gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): The slot count is 100; ts30 (Group limit): You can have up to 30 in a team; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; jp0 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust — that is the tag list HARD | RUST puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Is HARD | RUST lag-free?

Average server fps for the last 48 hours was 134, and the lowest was 107. At its peak it carried 100,055 entities, including buildings and deployables. Memory use peaked at 2,823 MB. What players notice as lag comes from low fps and a rising entity count.

What location is HARD | RUST in?

No region comes from HARD | RUST. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 152.89.199.21:35700.

What's the uptime like for HARD | RUST?

HARD | RUST is live as of this check. The uptime it gives puts the last restart at roughly 10 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 24 September 2026.

What Rust version is HARD | RUST on?

Rust network protocol 2634 and build 167398 is what HARD | RUST runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does HARD | RUST wipe?

HARD | RUST limits itself to a single monthly wipe: the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 8 days 21 hours is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.

What can you expect on wipe day at HARD | RUST?

The average peak across recent wipes is 2 players. On the latest wipe, 7 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 1.

Settings and map

What settings are in place on HARD | RUST?

No gather rate appears in the name of HARD | RUST. Group size is capped at 30 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. Vanilla is its own description: it's the vanilla game: rates, kits and rules are all standard. VAC is on: Valve's anti-cheat is active.

Which map is active on HARD | RUST?

A game-generated procedural map of size 4,000 with seed 13472 is in play on HARD | RUST. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is HARD | RUST busy?

Out of 100 slots, 0 are filled on HARD | RUST right now. The seven-day average is 0 players, with a peak of 1.

What's HARD | RUST's rank among Rust servers?

For player hours in the last seven days, HARD | RUST ranks #10,825, within the top 49% of ranked servers.

How to join

How do you get into HARD | RUST?

To join, open Rust, hit F1, and enter client.connect 152.89.199.21:35700. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://nsk15.gamestores.app/.

What each one means

Server tags

Published as mp100,ptrak,jp0,$r?,v2634,^m,^v,gmvanilla,cs167398,ts30,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp100
Max players The slot count is 100.
ts30
Group limit You can have up to 30 in a team.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build The build number is 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Other

jp0
Custom tag The owner or a plugin created this tag, so it's not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.