Toyohara
Online 152.89.199.58:35300 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 21h. The force wipe · high confidence
Coming wipes
- 18d 21hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:33 UTC15d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 380/ 400
- 198/ 225
- 289/ 325
- 322/ 350
- 240/ 350
- 242/ 310
Quick answers
Tags and filters
Where does Toyohara appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Toyohara: Rust community servers, going deep and Vanilla Rust servers. Its entry appears under the filters Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What's the meaning of the tags on Toyohara?
gmvanilla (Game mode): Vanilla survival gameplay; mp200 (Max players): It holds 200 players; ts10 (Group limit): You can have up to 10 in a team; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): The plugin framework here is Oxide (uMod) — that is the tag list Toyohara puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Is Toyohara lag-free?
Average server fps for the last 48 hours was 125, and the lowest was 92. The entity count reached a high of 150,345, covering buildings, deployables and everything else. Memory use peaked at 3,473 MB. Players experience lag when fps drops and entities climb.
Where can you find Toyohara?
No region comes from Toyohara. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 152.89.199.58:35300.
What's the uptime like for Toyohara?
Toyohara is live as of this check. According to its reported uptime, the last restart was about 1 hours ago. Over the past full 7 days it stayed up for 154 of 168 hours, or 92%. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Toyohara on?
Rust network protocol 2634 and build 167781 is what Toyohara runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Toyohara follow for wipes?
The only wipe Toyohara takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 15 days. The tags list wipes scheduled every month.
What happens on wipe day at Toyohara?
Across its recent wipes, the average busiest point drew 6 players. The peak crowd on the latest wipe came 15 hours in.
Rules and settings
Which rules and settings is Toyohara running?
The name of Toyohara contains no gather rate. 10 players is the maximum group size. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. You will find Oxide plugins installed. Vanilla is its own description: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is on: Valve's anti-cheat is active.
What's the map on Toyohara?
A game-generated procedural map of size 4,900 with seed 365238753 is in play on Toyohara. RustMaps can display it from this page because the same size and seed yield the same map.
Population
What's the population like on Toyohara?
Toyohara is holding 1 players on its 200 slots at the moment. The seven-day average is 2 players, with a peak of 7. The busiest point in the last 48 hours was 12:00 UTC, averaging 5 players.
What position does Toyohara hold in the server rankings?
For player hours in the last seven days, Toyohara ranks #2,530, within the top 11% of ranked servers.
Getting in
How do you get into Toyohara?
To join, open Rust, hit F1, and enter client.connect 152.89.199.58:35300. Or click Launch Rust on this page to open the game through Steam and connect. https://discord.com/invite/uFrXzFjfb is its website.