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Dive report

Chill-Sava

Offline 153.189.252.175:28015 checked 26d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,478ranktop 68%
31d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Chill-Sava appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Chill-Sava: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Chill-Sava?

Chill-Sava's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of Chill-Sava?

No region comes from Chill-Sava. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 153.189.252.175:28015.

Is Chill-Sava up, and how often does it stay online?

Right now Chill-Sava is offline, having last been seen 26 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 16 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Chill-Sava?

The version on Chill-Sava is Rust network protocol 2633 and build 163794, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Chill-Sava wipe?

Chill-Sava's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 31 days 7 hours ago.

Map and rules

What settings and rules have been applied to Chill-Sava?

Its name does not state a gather rate for Chill-Sava. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is disabled.

Which map is active on Chill-Sava?

A procedural map, generated by the game, is in play on Chill-Sava.

Player stats

How many players are on Chill-Sava?

Chill-Sava was last seen 26 days 13 hours ago and is offline as you read this.

What's Chill-Sava's rank among Rust servers?

Over the last seven days, Chill-Sava is #15,478 by player hours, among the top 68% of all ranked servers.

Join info

What's the way to join Chill-Sava?

Open Rust and press F1, then type client.connect 153.189.252.175:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build This server runs build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.