Chill-Sava
Offline 153.189.252.175:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 346/ 400
- 588/ 600
- 198/ 225
- 285/ 325
- 302/ 350
- 381/ 425
Quick answers
Tags and search
Where does Chill-Sava appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Chill-Sava: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Chill-Sava?
Chill-Sava's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Chill-Sava?
No region comes from Chill-Sava. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 153.189.252.175:28015.
Is Chill-Sava up, and how often does it stay online?
Right now Chill-Sava is offline, having last been seen 26 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 16 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Chill-Sava?
The version on Chill-Sava is Rust network protocol 2633 and build 163794, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does Chill-Sava wipe?
Chill-Sava's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 31 days 7 hours ago.
Map and rules
What settings and rules have been applied to Chill-Sava?
Its name does not state a gather rate for Chill-Sava. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is disabled.
Which map is active on Chill-Sava?
A procedural map, generated by the game, is in play on Chill-Sava.
Player stats
How many players are on Chill-Sava?
Chill-Sava was last seen 26 days 13 hours ago and is offline as you read this.
What's Chill-Sava's rank among Rust servers?
Over the last seven days, Chill-Sava is #15,478 by player hours, among the top 68% of all ranked servers.
Join info
What's the way to join Chill-Sava?
Open Rust and press F1, then type client.connect 153.189.252.175:28015. Alternatively, click Launch Rust on this page to join via Steam.