private test server
Offline 153.66.103.218:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 01:24 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 315/ 300
- 593/ 600
- 457/ 500
- 129/ 200
- 555/ 525
- 215/ 250
Quick answers
Tags and listings
Where does private test server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry private test server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on private test server?
private test server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): There are 4 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is private test server in?
No region comes from private test server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 153.66.103.218:28015.
What's the uptime like for private test server?
The server private test server is not reachable at the moment; the last sighting was 12 days 4 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 4 October 2026.
What is the Rust version for private test server?
Rust network protocol 2634 and build 166652 is what private test server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does private test server wipe?
private test server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 13 days 7 hours is how long ago this world came into being.
What happens on wipe day at private test server?
The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Map and rules
What settings are in place on private test server?
The name of private test server contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on private test server?
The map on private test server is procedural, made by the game.
Player stats
What's the population like on private test server?
Right now private test server is offline, with its last appearance 12 days 4 hours ago.
What position does private test server hold in the server rankings?
For player hours in the last seven days, private test server ranks #13,767, within the top 61% of ranked servers.
Join info
What's the process to join private test server?
To join, open Rust, hit F1, and enter client.connect 153.66.103.218:28015. Or click Launch Rust on this page to open the game through Steam and connect.