Test
Offline 153.66.149.134:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 120/ 200
- 311/ 300
- 237/ 275
- 748/ 800
- 111/ 200
- 257/ 300
Quick answers
Tags and search
Where does Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Test: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Test?
Test's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is Test in?
No region comes from Test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 153.66.149.134:28015.
How reliable is Test?
Right now Test is offline, having last been seen 21 days 19 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 26 September 2026.
What Rust version is Test on?
On Windows, Test runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Test follow for wipes?
Too few wipes are on record for Test to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 21 days 20 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is Test running?
No gather rate appears in the name of Test. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Test?
Test uses a game-generated procedural map.
Player stats
How many players are on Test?
The last sighting of Test was 21 days 19 hours ago; it is offline right now.
What's Test's rank among Rust servers?
Over the last seven days, Test is #15,068 by player hours, among the top 65% of all ranked servers.
Getting in
How do you get into Test?
Open Rust and press F1, then type client.connect 153.66.149.134:28015. Alternatively, click Launch Rust on this page to join via Steam.