Test
Offline 153.66.249.20:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 383/ 425
- 595/ 600
- 383/ 425
- 704/ 750
- 108/ 200
- 304/ 325
Quick answers
Tags and filters
Where does Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Test?
Test's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find Test?
No region comes from Test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 153.66.249.20:28015.
Is Test up, and how often does it stay online?
Right now Test is offline, having last been seen 22 days 2 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 26 September 2026.
What is the Rust version for Test?
The version on Test is Rust network protocol 2633 and build 165217, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does Test follow for wipes?
The wipes recorded for Test are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 22 days 3 hours.
Settings and map
Which rules and settings is Test running?
The name of Test contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on Test?
Test uses a game-generated procedural map.
Population
How many players are on Test?
The last sighting of Test was 22 days 2 hours ago; it is offline right now.
What position does Test hold in the server rankings?
Over the last seven days, Test is #14,210 by player hours, among the top 61% of all ranked servers.
How to join
How do you get into Test?
Open Rust and press F1, then type client.connect 153.66.249.20:28015. Alternatively, click Launch Rust on this page to join via Steam.