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Dive report

RustDockerServer

Online 153.68.126.170:28015 checked 10m ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 07:17 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustDockerServer appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustDockerServer: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustDockerServer?

RustDockerServer's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Is RustDockerServer lag-free?

The last 48 hours saw an average of 155 server fps, never dropping below 141. The entity count reached a high of 120,354, covering buildings, deployables and everything else. Memory use peaked at 4,595 MB. Players experience lag when fps drops and entities climb.

Where can you find RustDockerServer?

There is no published region for RustDockerServer. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 153.68.126.170:28015.

What's the uptime like for RustDockerServer?

RustDockerServer is up and reachable at the moment. According to its reported uptime, the last restart was about 6 days 23 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 20 September 2026 is when Rust Going Deep first saw it.

What Rust version is RustDockerServer on?

On Linux, RustDockerServer runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does RustDockerServer follow for wipes?

The wipes recorded for RustDockerServer are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 14 days 1 hours is how long ago this world came into being.

What can you expect on wipe day at RustDockerServer?

Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 0 hours in.

Rules and settings

What settings and rules have been applied to RustDockerServer?

Its name does not state a gather rate for RustDockerServer. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

What's the map on RustDockerServer?

RustDockerServer uses a procedural map of size 4,500 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

What's the population like on RustDockerServer?

Right now 0 players are on RustDockerServer, which has 10 slots. Across the last seven days, the typical count has been 0 players.

Where does RustDockerServer sit in the rankings?

Over the last seven days, RustDockerServer is #15,843 by player hours, among the top 72% of all ranked servers.

Getting in

What's the way to join RustDockerServer?

Open Rust and press F1, then type client.connect 153.68.126.170:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.