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Dive report

OTCHO

Offline 154.249.151.14:28015 checked 2d ago

quad softcore
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers, and #634 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does OTCHO appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include OTCHO: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How should you read the tags on OTCHO?

gmsoftcore (Game mode): Softcore rules apply, making it easier; mp50 (Max players): It holds 50 players; ts4 (Group limit): You can have up to 4 in a team; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list OTCHO puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find OTCHO?

No region comes from OTCHO. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 154.249.151.14:28015.

What's the uptime like for OTCHO?

Right now OTCHO is offline, having last been seen 2 days 20 hours ago. Over the past full 3 days it stayed up for 15 of 72 hours, or 21%. Rust Going Deep has had it on record since 14 October 2026.

What is the Rust version for OTCHO?

Rust network protocol 2634 and build 167781 is what OTCHO runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does OTCHO follow for wipes?

The wipes recorded for OTCHO are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 15 days is how long ago this world came into being.

Settings and map

Which rules and settings is OTCHO running?

The name of OTCHO contains no gather rate. A group can have at most 4 players (quad). softcore is the game mode, Facepunch's softer mode: you retain some loot. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on OTCHO?

OTCHO uses a game-generated procedural map.

Player stats

Is OTCHO busy?

Right now OTCHO is offline, with its last appearance 2 days 20 hours ago. Across the last seven days, the typical count has been 0 players.

What position does OTCHO hold in the server rankings?

Over the last seven days, OTCHO is #15,807 by player hours, among the top 72% of all ranked servers. Among servers in the quad category, it holds #634.

Getting in

How do you get into OTCHO?

To join, open Rust, hit F1, and enter client.connect 154.249.151.14:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode Softcore rules apply, making it easier.
mp50
Max players It holds 50 players.
ts4
Group limit You can have up to 4 in a team.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.