CHILLZONE - PVE | NO KILLING/STEALING/RAIDING
Offline NA 156.236.84.45:28010 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 49/ 200
- 24/ 100
- 46/ 200
- 29/ 100
- 13/ 150
- 12/ 420
Quick answers
Tags and search
Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include CHILLZONE - PVE | NO KILLING/STEALING/RAIDING: Modded Rust servers, Go deep on PvE servers, Rust roleplay servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts20 (Group limit): Teams max out at 20; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^r (Roleplay): It's a roleplay server; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): The server browser lists it under North America. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING lists North America as its location, with the NA tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 156.236.84.45:28010.
How reliable is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
Right now CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is offline, having last been seen 16 days 20 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
Rust network protocol 2633 and build 165217 is what CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING follow for wipes?
The next wipe for CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is an estimate based on the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 44 days 16 hours. Wipes are scheduled monthly, as shown in its tags.
Settings and map
Which rules and settings is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING running?
No gather rate appears in the name of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. The group limit is 20 players. It runs roleplay, roleplay rules, towns and jobs. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
A game-generated procedural map of size 4,096 with seed 1337 is in play on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.
Player stats
What's the population like on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
The last sighting of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING was 16 days 20 hours ago; it is offline right now.
Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING sit in the rankings?
Over the last seven days, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING sits at #16,408 by player hours, among the top 69% of all ranked servers and #1,629 in North America.
Join info
What's the process to join CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 156.236.84.45:28010. https://discord.com/invite/esCaNaG6kf is its website.