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Dive report

Eddie Catflap's Synecdoche v2.3.5J

Online OC 157.211.1.239:28115 checked 9m ago

biweekly wipes moddedoxide
Drop in
0/ 80 players now 0% full
07-day averagepeak 1
#8,569ranktop 39% · #160 in OC
16d agolast wipebiweekly schedule
11d 14hnext wipeThu 29 Oct, 23:35 UTC

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

025507510010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 39% of all ranked servers, top 75% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 23:35 UTC, in 11d 14h. Its biweekly schedule tag · low confidence

usual gap14.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  • 11d 14h
    Thu 29 Oct, 23:35 UTC
  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 14h
    Thu 12 Nov, 23:35 UTC
  • 39d 14h
    Thu 26 Nov, 23:35 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:35 UTC FW16d ago 0 – running 0
Thu 17 Sep, 22:21 UTC30d ago 1 halved by day 12 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Eddie Catflap's Synecdoche v2.3.5J appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Eddie Catflap's Synecdoche v2.3.5J: Oceania Rust servers and Modded Rust servers. Its entry appears under the filters Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on Eddie Catflap's Synecdoche v2.3.5J?

gmrust (Game mode): Survival, as standard Rust does it; mp80 (Max players): It holds 80 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^b (Biweekly): Every fortnight, it wipes; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; OC (Oceania): Its browser listing sits under Oceania — that is the tag list Eddie Catflap's Synecdoche v2.3.5J puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Is Eddie Catflap's Synecdoche v2.3.5J lag-free?

Average server fps for the last 48 hours was 73, and the lowest was 34. The entity count reached a high of 170,446, covering buildings, deployables and everything else. Memory use peaked at 7,732 MB. Players experience lag when fps drops and entities climb.

What location is Eddie Catflap's Synecdoche v2.3.5J in?

The OC tag marks Eddie Catflap's Synecdoche v2.3.5J as being in Oceania. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 157.211.1.239:28115.

Is Eddie Catflap's Synecdoche v2.3.5J up, and how often does it stay online?

Eddie Catflap's Synecdoche v2.3.5J is live as of this check. According to its reported uptime, the last restart was about 29 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 14 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Eddie Catflap's Synecdoche v2.3.5J?

Rust network protocol 2634 and build 166652 is what Eddie Catflap's Synecdoche v2.3.5J runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Eddie Catflap's Synecdoche v2.3.5J wipe?

With too few wipes recorded for Eddie Catflap's Synecdoche v2.3.5J to confirm the schedule, the prediction goes by its tag. Expect the next wipe on Thursday 29 October at 23:35 UTC. This world has been running since 16 days 9 hours ago. The tags show wipes scheduled every two weeks.

What can you expect on wipe day at Eddie Catflap's Synecdoche v2.3.5J?

Across its recent wipes, the average busiest point drew 0 players. 0 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 12, the pop had dropped under half.

Map and rules

Which rules and settings is Eddie Catflap's Synecdoche v2.3.5J running?

Its name does not state a gather rate for Eddie Catflap's Synecdoche v2.3.5J. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on Eddie Catflap's Synecdoche v2.3.5J?

Eddie Catflap's Synecdoche v2.3.5J uses a procedural map of size 4,096 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.

Player count

What's the population like on Eddie Catflap's Synecdoche v2.3.5J?

Eddie Catflap's Synecdoche v2.3.5J is holding 0 players on its 80 slots at the moment. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 19:00 UTC, averaging 0 players.

Where does Eddie Catflap's Synecdoche v2.3.5J sit in the rankings?

Eddie Catflap's Synecdoche v2.3.5J ranks #8,569 for player hours over the last seven days, #160 in Oceania and in the top 39% of ranked servers.

Join info

How do you get into Eddie Catflap's Synecdoche v2.3.5J?

To join, open Rust, hit F1, and enter client.connect 157.211.1.239:28115. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://discord.com/invite/twAFAAyspD.

What each one means

Server tags

Published as mp80,ptrak,$r?,v2634,^b,OC,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp80
Max players It holds 80 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Every fortnight, it wipes.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Region

OC
Oceania Its browser listing sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.