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Dive report

Eddie Catflap's Soltorch Islands 4250 v006

Offline OC 157.211.1.239:28145 checked 1d ago

biweekly wipes moddedoxide
Drop in
0/ 80 players now 0% full
17-day averagepeak 2
#9,985ranktop 45% · #170 in OC
1d agolast wipebiweekly schedule
12d 6hnext wipeFri 30 Oct, 07:51 UTC

Players

AveragePeakWipe
00.511.5207:0008:0009:0011:0023:0000:00Wiped Fri 16 Oct, 07:51 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608007:0008:0009:0011:0023:0000:00Wiped Fri 16 Oct, 07:51 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 45% of all ranked servers, top 80% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 07:51 UTC, in 12d 6h. Its biweekly schedule tag · low confidence

usual gap9.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 12d 6h
    Fri 30 Oct, 07:51 UTC
  • 18d 17h
    Thu 5 Nov, 19:00 UTC
    FW
  • 26d 6h
    Fri 13 Nov, 07:51 UTC
  • 40d 6h
    Fri 27 Nov, 07:51 UTC

The first 48 hours of its last wipes

Wed 7 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:51 UTC1d ago – – running 0
Wed 7 Oct, 04:12 UTC10d ago 1 held half 9.2 days 1
Sun 27 Sep, 04:32 UTC20d ago 1 held half 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Eddie Catflap's Soltorch Islands 4250 v006 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Eddie Catflap's Soltorch Islands 4250 v006 are: Oceania Rust servers and Modded Rust servers. You can find it on the server list by these filters: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you read the tags on Eddie Catflap's Soltorch Islands 4250 v006?

gmrust (Game mode): This is the standard Rust survival experience; mp80 (Max players): There are 80 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes fortnightly; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; OC (Oceania): The server browser lists it under Oceania — that is the tag list Eddie Catflap's Soltorch Islands 4250 v006 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the performance like on Eddie Catflap's Soltorch Islands 4250 v006?

It averaged 63 server fps over the last 48 hours, with a low of 52. At its peak it carried 137,718 entities, including buildings and deployables. 3,072 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of Eddie Catflap's Soltorch Islands 4250 v006?

Eddie Catflap's Soltorch Islands 4250 v006 lists Oceania as its location, with the OC tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 157.211.1.239:28145.

What's the uptime like for Eddie Catflap's Soltorch Islands 4250 v006?

Right now Eddie Catflap's Soltorch Islands 4250 v006 is offline, having last been seen 24 hours ago. The uptime it gives puts the last restart at roughly 1 hours ago. In the last full 7 days, 7 of 168 hours were online, 4% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Eddie Catflap's Soltorch Islands 4250 v006 on?

On Windows, Eddie Catflap's Soltorch Islands 4250 v006 runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Eddie Catflap's Soltorch Islands 4250 v006 wipe?

Its tag guides the prediction since Eddie Catflap's Soltorch Islands 4250 v006 has too few wipes on record to confirm the schedule. Expect the next wipe on Friday 30 October at 07:51 UTC. This world has been running since 41 hours ago. A wipe schedule covering every two weeks is published in its tags.

What can you expect on wipe day at Eddie Catflap's Soltorch Islands 4250 v006?

The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

Settings and map

Which rules and settings is Eddie Catflap's Soltorch Islands 4250 v006 running?

The name of Eddie Catflap's Soltorch Islands 4250 v006 contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on Eddie Catflap's Soltorch Islands 4250 v006?

A game-generated procedural map of size 4,250 with seed 1337 is in play on Eddie Catflap's Soltorch Islands 4250 v006. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.

Population

Is Eddie Catflap's Soltorch Islands 4250 v006 busy?

Eddie Catflap's Soltorch Islands 4250 v006 was last seen 24 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 2. At 10:00 UTC in the last 48 hours, the average reached its highest: 1 players.

Where does Eddie Catflap's Soltorch Islands 4250 v006 sit in the rankings?

Over the last seven days Eddie Catflap's Soltorch Islands 4250 v006 sits at #9,985 on player hours, which is #170 in Oceania and inside the top 45% of all ranked servers.

Join info

How do you get into Eddie Catflap's Soltorch Islands 4250 v006?

To join, open Rust, hit F1, and enter client.connect 157.211.1.239:28145. Or click Launch Rust on this page to open the game through Steam and connect. https://discord.com/invite/twAFAAyspD is its website.

What each one means

Server tags

Published as mp80,ptrak,$r?,v2634,^b,OC,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp80
Max players There are 80 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build This server runs build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.