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Dive report

Outback Modded 7x | AU/OCE

Online 157.211.49.86:28015 checked 7m ago

7x weekly wipes moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#15,539ranktop 70%
5d agolast wipeweekly schedule
1d 1hnext wipeMon 19 Oct, 07:22 UTC

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 19 October, 07:22 UTC, in 1d 1h. Its weekly schedule tag · low confidence

usual gap10.4 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  • 1d 1h
    Mon 19 Oct, 07:22 UTC
  • 8d 1h
    Mon 26 Oct, 07:22 UTC
  • 15d 1h
    Mon 2 Nov, 07:22 UTC
  • 18d 13h
    Thu 5 Nov, 19:00 UTC
    FW
  • 22d 1h
    Mon 9 Nov, 07:22 UTC
  • 29d 1h
    Mon 16 Nov, 07:22 UTC
  • 36d 1h
    Mon 23 Nov, 07:22 UTC
  • 43d 1h
    Mon 30 Nov, 07:22 UTC

The first 48 hours of its last wipes

Mon 12 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 07:22 UTC5d ago 1 – running 0
Thu 1 Oct, 21:28 UTC FW16d ago 0 – 10.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Outback Modded 7x | AU/OCE appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Outback Modded 7x | AU/OCE: Oceania Rust servers and Modded Rust servers. You can find it on the server list by these filters: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How should you read the tags on Outback Modded 7x | AU/OCE?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^w (Weekly): Weekly wipes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Outback Modded 7x | AU/OCE puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the performance like on Outback Modded 7x | AU/OCE?

Average server fps for the last 48 hours was 108, and the lowest was 81. At its peak it carried 202,619 entities, including buildings and deployables. 7,216 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What location is Outback Modded 7x | AU/OCE in?

The name of Outback Modded 7x | AU/OCE points to Oceania, even without a region tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 157.211.49.86:28015.

How reliable is Outback Modded 7x | AU/OCE?

Right now Outback Modded 7x | AU/OCE is online. The uptime it gives puts the last restart at roughly 5 days 20 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is Outback Modded 7x | AU/OCE on?

The version on Outback Modded 7x | AU/OCE is Rust network protocol 2634 and build 166652, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does Outback Modded 7x | AU/OCE wipe?

Its tag guides the prediction since Outback Modded 7x | AU/OCE has too few wipes on record to confirm the schedule. Expect the next wipe on Monday 19 October at 07:22 UTC. The world you are on now was created 5 days 22 hours. The tags show wipes set to happen every week.

What can you expect on wipe day at Outback Modded 7x | AU/OCE?

Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 37 hours passed before the crowd peaked.

Settings and map

What settings are in place on Outback Modded 7x | AU/OCE?

Gather rates here are 7x, as Outback Modded 7x | AU/OCE announces in its name. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on Outback Modded 7x | AU/OCE?

The map on Outback Modded 7x | AU/OCE is procedural and size 4,500, generated by the game with seed 1337. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

Is Outback Modded 7x | AU/OCE busy?

Right now 0 players are on Outback Modded 7x | AU/OCE, which has 50 slots. For the past week, players averaged 0 with a high of 1.

What's Outback Modded 7x | AU/OCE's rank among Rust servers?

For player hours in the last seven days, Outback Modded 7x | AU/OCE ranks #15,539, within the top 70% of ranked servers.

Join info

How do you get into Outback Modded 7x | AU/OCE?

To join, open Rust, hit F1, and enter client.connect 157.211.49.86:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build This server runs build 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Wipe schedule

^w
Weekly Weekly wipes.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.