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Dive report

A Shockbyte Rust Server

Online 157.85.85.169:27995 checked 12m ago

Drop in
0/ 40 players now 0% full
07-day averagepeak 2
#14,760ranktop 67%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct12 Oct15 Oct18 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.2 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:17 UTC7d ago 2 – running 0
Sat 3 Oct, 18:32 UTC14d ago 5 halved by day 2 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on A Shockbyte Rust Server?

Average server fps for the last 48 hours was 228, and the lowest was 135. Buildings, deployables and all other world objects added up to as many as 16,832 entities. 2,932 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of A Shockbyte Rust Server?

There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 157.85.85.169:27995.

Is A Shockbyte Rust Server up, and how often does it stay online?

A Shockbyte Rust Server is up and reachable at the moment. The uptime it gives puts the last restart at roughly 6 days 22 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 3 October 2026 is when Rust Going Deep first saw it.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167398 is what A Shockbyte Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does A Shockbyte Rust Server wipe?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 7 days 11 hours is how long ago this world came into being.

What happens on wipe day at A Shockbyte Rust Server?

Across its recent wipes, the average busiest point drew 4 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 2, the pop had dropped under half.

Rules and settings

What settings are in place on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 1368153990, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on A Shockbyte Rust Server?

Right now 0 players are on A Shockbyte Rust Server, which has 40 slots. The seven-day average is 0 players, with a peak of 2.

What's A Shockbyte Rust Server's rank among Rust servers?

For player hours in the last seven days, A Shockbyte Rust Server ranks #14,760, within the top 67% of ranked servers.

Join info

How do you get into A Shockbyte Rust Server?

To join, open Rust, hit F1, and enter client.connect 157.85.85.169:27995. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build This server runs build 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.