A Shockbyte Rust Server
Online 157.85.85.182:22997 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 17:37 UTC1d ago | – | – | running | 0 |
| Sat 3 Oct, 21:19 UTC14d ago | 6 | halved by day 6 | 12.8 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 268/ 275
- 583/ 600
- 506/ 575
- 138/ 200
- 408/ 325
- 197/ 200
Quick answers
Tags and filters
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Is A Shockbyte Rust Server lag-free?
The last 48 hours saw an average of 235 server fps, never dropping below 140. Buildings, deployables and all other world objects added up to as many as 53,290 entities. Memory use peaked at 4,426 MB. Players experience lag when fps drops and entities climb.
What location is A Shockbyte Rust Server in?
No region comes from A Shockbyte Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 157.85.85.182:22997.
What's the uptime like for A Shockbyte Rust Server?
A Shockbyte Rust Server is up and reachable at the moment. Its reported uptime shows a restart about 37 hours ago. Over the past full 7 days it stayed up for 152 of 168 hours, or 90%. 2 October 2026 is when Rust Going Deep first saw it.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 38 hours is how long ago this world came into being.
What happens on wipe day at A Shockbyte Rust Server?
The average peak across recent wipes is 6 players. On the latest wipe, 20 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 6.
Settings and map
What settings are in place on A Shockbyte Rust Server?
Its name does not state a gather rate for A Shockbyte Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on A Shockbyte Rust Server?
A game-generated procedural map of size 1,500 with seed 441104835 is in play on A Shockbyte Rust Server. RustMaps can display it from this page because the same size and seed yield the same map.
Population
How many players are on A Shockbyte Rust Server?
Right now 0 players are on A Shockbyte Rust Server, which has 10 slots. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, 19:00 UTC drew the most players, 2 on average.
Where does A Shockbyte Rust Server sit in the rankings?
For player hours in the last seven days, A Shockbyte Rust Server ranks #5,513, within the top 25% of ranked servers.
How to join
What's the way to join A Shockbyte Rust Server?
Open Rust and press F1, then type client.connect 157.85.85.182:22997. Alternatively, click Launch Rust on this page to join via Steam.