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Dive report

Water_Cup

Online 157.85.86.136:27176 checked 8m ago

Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct8 Oct12 Oct15 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:22 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Water_Cup appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Water_Cup: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Water_Cup?

Water_Cup's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

How well does Water_Cup perform?

Average server fps for the last 48 hours was 110, and the lowest was 65. Buildings, deployables and all other world objects added up to as many as 94,224 entities. Memory use peaked at 3,757 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of Water_Cup?

No region comes from Water_Cup. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 157.85.86.136:27176.

How reliable is Water_Cup?

Right now Water_Cup is online. According to its reported uptime, the last restart was about 9 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 2 October 2026.

What is the Rust version for Water_Cup?

Rust network protocol 2634 and build 167781 is what Water_Cup runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does Water_Cup follow for wipes?

Water_Cup's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 15 days 18 hours is how long ago this world came into being.

What can you expect on wipe day at Water_Cup?

Across its recent wipes, the average busiest point drew 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Map and rules

What settings and rules have been applied to Water_Cup?

No gather rate appears in the name of Water_Cup. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on Water_Cup?

The map on Water_Cup is procedural and size 4,000, generated by the game with seed 100000. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

What's the population like on Water_Cup?

Water_Cup is holding 0 players on its 5 slots at the moment. The seven-day average for players here is 0.

What's Water_Cup's rank among Rust servers?

Over the last seven days, Water_Cup is #15,843 by player hours, among the top 72% of all ranked servers.

Join info

What's the process to join Water_Cup?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.86.136:27176.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players The slot count is 5.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.