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Dive report

A Shockbyte Rust Server

Online 157.85.86.175:28015 checked 12m ago

Drop in
0/ 125 players now 0% full
07-day averagepeak 1
#15,547ranktop 70%
16d agolast wipeno schedule published
18d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 15h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 18d 15h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:44 UTC FW16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): This is the standard Rust survival experience; mp125 (Max players): It holds 125 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): The build number is 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is A Shockbyte Rust Server lag-free?

It averaged 190 server fps over the last 48 hours, with a low of 172. At its peak it carried 48,367 entities, including buildings and deployables. The top memory figure was 3,338 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of A Shockbyte Rust Server?

No region comes from A Shockbyte Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 157.85.86.175:28015.

What's the uptime like for A Shockbyte Rust Server?

Right now A Shockbyte Rust Server is online. Its reported uptime shows a restart about 16 days 3 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 166494. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does A Shockbyte Rust Server follow for wipes?

One wipe a month is all A Shockbyte Rust Server does, and that is the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 16 days 6 hours is how long ago this world came into being.

What can you expect on wipe day at A Shockbyte Rust Server?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

What settings are in place on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural and size 3,000, generated by the game with seed 50000. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

How many players are on A Shockbyte Rust Server?

Right now 0 players are on A Shockbyte Rust Server, which has 125 slots. For the past week, players averaged 0 with a high of 1.

Where does A Shockbyte Rust Server sit in the rankings?

Over the last seven days, A Shockbyte Rust Server is #15,547 by player hours, among the top 70% of all ranked servers.

How to join

What's the way to join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.86.175:28015.

What each one means

Server tags

Published as mp125,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp125
Max players It holds 125 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166494
Build The build number is 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.