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Dive report

mess around

Online 157.85.86.176:23760 checked 13m ago

quad moddedoxidesoftcore
Drop in
0/ 10 players now 0% full
07-day averagepeak 2
#7,427ranktop 34%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct8 Oct11 Oct15 Oct18 Oct

Top 34% of all ranked servers, and #418 of the quad servers (top 51%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does mess around appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include mess around: Modded Rust servers. The server list shows it under Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How should you read the tags on mess around?

The server browser shows these tags for mess around: gmsoftcore (Game mode): Softcore rules apply, making it easier; mp10 (Max players): The slot count is 10; ts4 (Group limit): You can have up to 4 in a team; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the performance like on mess around?

It averaged 101 server fps over the last 48 hours, with a low of 83. The entity count reached a high of 85,937, covering buildings, deployables and everything else. The top memory figure was 5,063 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find mess around?

mess around does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 157.85.86.176:23760.

Is mess around up, and how often does it stay online?

mess around is up and reachable at the moment. Its reported uptime shows a restart about 15 hours ago. In the last full 7 days, 112 of 168 hours were online, 67% uptime. Rust Going Deep has had it on record since 1 October 2026.

What is the Rust version for mess around?

The version on mess around is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does mess around follow for wipes?

Too few wipes are on record for mess around to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 15 hours ago.

Settings and map

What settings are in place on mess around?

The name of mess around contains no gather rate. 4 players (quad) is the cap for a group. softcore is the game mode, Facepunch's softer mode: you retain some loot. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server does not run Valve's anti-cheat, VAC.

What's the map on mess around?

The map on mess around is procedural and size 4,000, generated by the game with seed 800000. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

What's the population like on mess around?

Out of 10 slots, 0 are filled on mess around right now. The seven-day average is 0 players, with a peak of 2.

Where does mess around sit in the rankings?

Over the last seven days, mess around is #7,427 by player hours, among the top 34% of all ranked servers. It ranks #418 among quad servers.

How to join

What's the way to join mess around?

To join, open Rust, hit F1, and enter client.connect 157.85.86.176:23760. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules apply, making it easier.
mp10
Max players The slot count is 10.
ts4
Group limit You can have up to 4 in a team.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.