A Shockbyte Rust Server
Offline 157.85.86.233:20972 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 01:30 UTC7d ago | 0 | – | running | 0 |
| Fri 9 Oct, 17:50 UTC8d ago | 2 | – | 0.3 days | 1 |
| Fri 9 Oct, 07:51 UTC8d ago | 2 | – | 0.4 days | 0 |
| Thu 8 Oct, 22:42 UTC9d ago | 2 | – | 0.4 days | 0 |
| Thu 8 Oct, 12:40 UTC9d ago | 2 | – | 0.4 days | 0 |
| Sat 3 Oct, 03:05 UTC14d ago | 4 | halved by day 4 | 5.4 days | 1 |
| Thu 1 Oct, 16:44 UTC16d ago | 4 | – | 1.4 days | 0 |
| Wed 30 Sep, 06:02 UTC17d ago | 4 | – | 1.4 days | 0 |
| Tue 29 Sep, 22:13 UTC18d ago | 2 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 271/ 300
- 448/ 475
- 221/ 250
- 196/ 225
- 216/ 250
- 242/ 275
Quick answers
Tags and filters
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on A Shockbyte Rust Server?
The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): This is the standard Rust survival experience; mp75 (Max players): It holds 75 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of A Shockbyte Rust Server?
A Shockbyte Rust Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 157.85.86.233:20972.
What's the uptime like for A Shockbyte Rust Server?
Right now A Shockbyte Rust Server is offline, having last been seen 7 days 21 hours ago. Over the past full 7 days it stayed up for 2 of 168 hours, or 1%. 29 September 2026 is when Rust Going Deep first saw it.
What Rust version is A Shockbyte Rust Server on?
The version on A Shockbyte Rust Server is Rust network protocol 2634 and build 167398, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 7 days 21 hours.
What can you expect on wipe day at A Shockbyte Rust Server?
The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. Otherwise, the crowd sank below half by day 4.
Settings and map
What settings are in place on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on A Shockbyte Rust Server?
A game-generated procedural map of size 3,000 with seed 1 is in play on A Shockbyte Rust Server. RustMaps can display it from this page because the same size and seed yield the same map.
Population
What's the population like on A Shockbyte Rust Server?
A Shockbyte Rust Server was last seen 7 days 21 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.
What's A Shockbyte Rust Server's rank among Rust servers?
Over the last seven days, A Shockbyte Rust Server is #15,829 by player hours, among the top 72% of all ranked servers.
Getting in
How do you get into A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.86.233:20972.