rustoShockbyte
Offline 157.85.86.4:26733 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 291/ 300
- 585/ 600
- 473/ 500
- 129/ 200
- 493/ 525
- 213/ 250
Quick answers
Tags and filters
Where does rustoShockbyte appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include rustoShockbyte: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on rustoShockbyte?
rustoShockbyte's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of rustoShockbyte?
rustoShockbyte does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 157.85.86.4:26733.
Is rustoShockbyte up, and how often does it stay online?
Right now rustoShockbyte is offline, having last been seen 33 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for rustoShockbyte?
Rust network protocol 2633 and build 163794 is what rustoShockbyte runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does rustoShockbyte wipe?
rustoShockbyte's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 43 days 8 hours.
Settings and map
What settings are in place on rustoShockbyte?
No gather rate appears in the name of rustoShockbyte. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on rustoShockbyte?
A procedural map, generated by the game, is in play on rustoShockbyte.
Player count
Is rustoShockbyte busy?
The last sighting of rustoShockbyte was 33 days 16 hours ago; it is offline right now.
What's rustoShockbyte's rank among Rust servers?
Over the last seven days, rustoShockbyte is #15,025 by player hours, among the top – of all ranked servers.
Getting in
What's the process to join rustoShockbyte?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.86.4:26733.