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Dive report

A Shockbyte x Discord Production Rust Server

Online 157.85.87.159:22708 checked 9m ago

Drop in
0/ 75 players now 0% full
07-day averagepeak –
#15,853ranktop 72%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does A Shockbyte x Discord Production Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Shockbyte x Discord Production Rust Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp75 (Max players): There are 75 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167058 (Build): The build number is 167058; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on A Shockbyte x Discord Production Rust Server?

Average server fps for the last 48 hours was 254, and the lowest was 245. The entity count reached a high of 8,345, covering buildings, deployables and everything else. 2,982 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What location is A Shockbyte x Discord Production Rust Server in?

No region comes from A Shockbyte x Discord Production Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 157.85.87.159:22708.

Is A Shockbyte x Discord Production Rust Server up, and how often does it stay online?

A Shockbyte x Discord Production Rust Server is live as of this check. The uptime it gives puts the last restart at roughly 10 days 9 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 7 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for A Shockbyte x Discord Production Rust Server?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167058. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 10 days 11 hours.

Settings and map

Which rules and settings is A Shockbyte x Discord Production Rust Server running?

Its name does not state a gather rate for A Shockbyte x Discord Production Rust Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on A Shockbyte x Discord Production Rust Server?

A game-generated procedural map of size 1,500 with seed 50000 is in play on A Shockbyte x Discord Production Rust Server. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

What's the population like on A Shockbyte x Discord Production Rust Server?

Out of 75 slots, 0 are filled on A Shockbyte x Discord Production Rust Server right now. Over the past week it has drawn 0 players on average.

What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?

Over the last seven days, A Shockbyte x Discord Production Rust Server is #15,853 by player hours, among the top 72% of all ranked servers.

Join info

How do you get into A Shockbyte x Discord Production Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.87.159:22708.

What each one means

Server tags

Published as mp75,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp75
Max players There are 75 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167058
Build The build number is 167058.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.