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Dive report

A Shockbyte Rust Server

Online 157.85.87.35:28645 checked 9m ago

Drop in
0/ 2 players now 0% full
07-day averagepeak 2
#11,960ranktop 55%
8h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
00.511.5222:0000:0001:0003:0004:0006:00Wiped Sat 24 Oct, 22:27 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040022:0000:0001:0003:0004:0006:00Wiped Sat 24 Oct, 22:27 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168909 (Build): It's on build 168909; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is A Shockbyte Rust Server lag-free?

The last 48 hours saw an average of 255 server fps, never dropping below 253. At its peak it carried 8,054 entities, including buildings and deployables. The top memory figure was 1,966 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find A Shockbyte Rust Server?

There is no published region for A Shockbyte Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 157.85.87.35:28645.

Is A Shockbyte Rust Server up, and how often does it stay online?

A Shockbyte Rust Server is up and reachable at the moment. Its reported uptime shows a restart about 7 hours ago. 24 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does A Shockbyte Rust Server follow for wipes?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 8 hours.

Map and rules

What settings and rules have been applied to A Shockbyte Rust Server?

The name of A Shockbyte Rust Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

How many players are on A Shockbyte Rust Server?

Out of 2 slots, 0 are filled on A Shockbyte Rust Server right now. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, 22:00 UTC drew the most players, 2 on average.

What position does A Shockbyte Rust Server hold in the server rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #11,960, within the top 55% of ranked servers.

Join info

What's the process to join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.87.35:28645.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players There are 2 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol This server runs game protocol 2635, so your game must match that version to join.
cs168909
Build It's on build 168909.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.