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Dive report

A Shockbyte Rust Server

Online 157.85.88.76:25521 checked 8m ago

Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,861ranktop 72%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct12 Oct15 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:01 UTC14d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Is A Shockbyte Rust Server lag-free?

It averaged 225 server fps over the last 48 hours, with a low of 195. Buildings, deployables and all other world objects added up to as many as 93,795 entities. 4,453 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of A Shockbyte Rust Server?

There is no published region for A Shockbyte Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 157.85.88.76:25521.

How reliable is A Shockbyte Rust Server?

A Shockbyte Rust Server is live as of this check. The uptime it gives puts the last restart at roughly 4 days 14 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 3 October 2026.

What Rust version is A Shockbyte Rust Server on?

The version on A Shockbyte Rust Server is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

How often does A Shockbyte Rust Server wipe?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 14 days 13 hours.

What happens on wipe day at A Shockbyte Rust Server?

Across its recent wipes, the average busiest point drew 5 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

Which rules and settings is A Shockbyte Rust Server running?

The name of A Shockbyte Rust Server contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

What's the map on A Shockbyte Rust Server?

A game-generated procedural map of size 4,000 with seed 50000 is in play on A Shockbyte Rust Server. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on A Shockbyte Rust Server?

A Shockbyte Rust Server is holding 0 players on its 40 slots at the moment. Over the past week it has drawn 0 players on average.

What's A Shockbyte Rust Server's rank among Rust servers?

For player hours in the last seven days, A Shockbyte Rust Server ranks #15,861, within the top 72% of ranked servers.

Getting in

How do you get into A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.88.76:25521.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.