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Dive report

A Shockbyte Rust Server

Online 157.85.90.149:24086 checked 11m ago

Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): The build number is 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is A Shockbyte Rust Server lag-free?

Average server fps for the last 48 hours was 252, and the lowest was 236. The entity count reached a high of 8,261, covering buildings, deployables and everything else. 2,703 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is A Shockbyte Rust Server in?

There is no published region for A Shockbyte Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 157.85.90.149:24086.

How reliable is A Shockbyte Rust Server?

A Shockbyte Rust Server is up and reachable at the moment. Its reported uptime shows a restart about 5 days 5 hours ago. It was up 100% of the time over the last full 4 days, 96 of 96 hours. 13 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does A Shockbyte Rust Server follow for wipes?

A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 5 days 6 hours ago.

Settings and map

Which rules and settings is A Shockbyte Rust Server running?

The name of A Shockbyte Rust Server contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

What's the map on A Shockbyte Rust Server?

A game-generated procedural map of size 1,500 with seed 50000 is in play on A Shockbyte Rust Server. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

What's the population like on A Shockbyte Rust Server?

Right now 0 players are on A Shockbyte Rust Server, which has 40 slots. Across the last seven days, the typical count has been 0 players.

What's A Shockbyte Rust Server's rank among Rust servers?

Over the last seven days, A Shockbyte Rust Server is #15,826 by player hours, among the top 72% of all ranked servers.

Join info

What's the process to join A Shockbyte Rust Server?

To join, open Rust, hit F1, and enter client.connect 157.85.90.149:24086. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167584
Build The build number is 167584.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.