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Dive report

A Shockbyte Rust Server

Online 157.85.90.240:24545 checked 15m ago

Drop in
0/ 16 players now 0% full
07-day averagepeak 1
#10,755ranktop 49%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 04:56 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Shockbyte Rust Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

A Shockbyte Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp16 (Max players): There are 16 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168330 (Build): The build number is 168330; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Is A Shockbyte Rust Server lag-free?

Average server fps for the last 48 hours was 140, and the lowest was 100. At its peak it carried 99,000 entities, including buildings and deployables. The top memory figure was 3,359 MB. Players experience lag when fps drops and entities climb.

What location is A Shockbyte Rust Server in?

No region comes from A Shockbyte Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 157.85.90.240:24545.

What's the uptime like for A Shockbyte Rust Server?

A Shockbyte Rust Server is live as of this check. According to its reported uptime, the last restart was about 1 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168330. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 22 days 5 hours ago.

What happens on wipe day at A Shockbyte Rust Server?

The average peak across recent wipes is 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings are in place on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

What's the map on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural and size 4,020, generated by the game with seed 50000. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.

Player stats

What's the population like on A Shockbyte Rust Server?

Right now 0 players are on A Shockbyte Rust Server, which has 16 slots. For the past week, players averaged 0 with a high of 1.

What position does A Shockbyte Rust Server hold in the server rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #10,755, within the top 49% of ranked servers.

Getting in

How do you get into A Shockbyte Rust Server?

Open Rust and press F1, then type client.connect 157.85.90.240:24545. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp16,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp16
Max players There are 16 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol This server runs game protocol 2635, so your game must match that version to join.
cs168330
Build The build number is 168330.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.