A Shockbyte Rust Server
Online 157.85.90.252:29093 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:02 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 123/ 200
- 311/ 350
- 245/ 275
- 763/ 800
- 108/ 200
- 251/ 275
Quick answers
Tags and filters
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Is A Shockbyte Rust Server lag-free?
It averaged 106 server fps over the last 48 hours, with a low of 2. Buildings, deployables and all other world objects added up to as many as 114,144 entities. The top memory figure was 4,786 MB. What players notice as lag comes from low fps and a rising entity count.
What location is A Shockbyte Rust Server in?
A Shockbyte Rust Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 157.85.90.252:29093.
How reliable is A Shockbyte Rust Server?
A Shockbyte Rust Server is live as of this check. According to its reported uptime, the last restart was about 13 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 24 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for A Shockbyte Rust Server?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does A Shockbyte Rust Server wipe?
The wipes recorded for A Shockbyte Rust Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 15 days 23 hours.
What can you expect on wipe day at A Shockbyte Rust Server?
Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Settings and map
Which rules and settings is A Shockbyte Rust Server running?
No gather rate appears in the name of A Shockbyte Rust Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
What's the map on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 4,500 with seed 1915231678, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Population
What's the population like on A Shockbyte Rust Server?
A Shockbyte Rust Server is holding 0 players on its 50 slots at the moment. Over the past week it has drawn 0 players on average.
Where does A Shockbyte Rust Server sit in the rankings?
Over the last seven days, A Shockbyte Rust Server is #15,859 by player hours, among the top 72% of all ranked servers.
How to join
What's the way to join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.90.252:29093.