Shockbyte Test Server
Offline 157.85.91.138:29090 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 401/ 425
- 596/ 600
- 373/ 425
- 711/ 750
- 110/ 200
- 307/ 325
Quick answers
Tags and listings
Where does Shockbyte Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Shockbyte Test Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Shockbyte Test Server?
The server browser shows these tags for Shockbyte Test Server: gmrust (Game mode): Survival, as standard Rust does it; mp16 (Max players): The slot count is 16; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find Shockbyte Test Server?
There is no published region for Shockbyte Test Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 157.85.91.138:29090.
Is Shockbyte Test Server up, and how often does it stay online?
Right now Shockbyte Test Server is offline, having last been seen 11 days 21 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Shockbyte Test Server?
Rust network protocol 2633 and build 165217 is what Shockbyte Test Server runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Shockbyte Test Server wipe?
Shockbyte Test Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 38 days 19 hours is how long ago this world came into being.
Rules and settings
What settings are in place on Shockbyte Test Server?
The name of Shockbyte Test Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on Shockbyte Test Server?
Shockbyte Test Server uses a procedural map of size 1,500 with seed 50000, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Population
What's the population like on Shockbyte Test Server?
The last sighting of Shockbyte Test Server was 11 days 21 hours ago; it is offline right now.
Where does Shockbyte Test Server sit in the rankings?
Over the last seven days, Shockbyte Test Server is #15,993 by player hours, among the top 71% of all ranked servers.
Getting in
How do you get into Shockbyte Test Server?
Open Rust and press F1, then type client.connect 157.85.91.138:29090. Alternatively, click Launch Rust on this page to join via Steam.