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Dive report

Allen’s Server

Online 157.85.91.139:20806 checked 20m ago

quad softcore
Drop in
0/ 6 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123403:0004:0005:0006:0007:0008:00

Hourly average and peak, UTC.

Server performance

010020030040003:0004:0005:0006:0007:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 72% of all ranked servers, and #635 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Allen’s Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Allen’s Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 3 days.

What's the meaning of the tags on Allen’s Server?

gmsoftcore (Game mode): The mode is softcore, which is easier; mp6 (Max players): It holds 6 players; ts4 (Group limit): Teams max out at 4; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168330 (Build): The build number is 168330; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list Allen’s Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

How well does Allen’s Server perform?

Average server fps for the last 48 hours was 239, and the lowest was 237. Buildings, deployables and all other world objects added up to as many as 9,000 entities. The top memory figure was 1,904 MB. Players experience lag when fps drops and entities climb.

Where can you find Allen’s Server?

No region comes from Allen’s Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 157.85.91.139:20806.

Is Allen’s Server up, and how often does it stay online?

Allen’s Server is up and reachable at the moment. Its reported uptime shows a restart about 4 hours ago. Over the past full 2 days it stayed up for 6 of 48 hours, or 12%. Rust Going Deep has had it on record since 15 October 2026.

What is the Rust version for Allen’s Server?

Rust network protocol 2635 and build 168330 is what Allen’s Server runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

How often does Allen’s Server wipe?

Allen’s Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 2 days 10 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to Allen’s Server?

No gather rate appears in the name of Allen’s Server. The group cap is 4 players (quad). softcore is the game mode, Facepunch's softer mode: you retain some loot. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on Allen’s Server?

A game-generated procedural map of size 1,500 with seed 50000 is in play on Allen’s Server. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

What's the population like on Allen’s Server?

Out of 6 slots, 0 are filled on Allen’s Server right now. Over the past week it has drawn 0 players on average.

What's Allen’s Server's rank among Rust servers?

For player hours in the last seven days, Allen’s Server ranks #15,843, within the top 72% of ranked servers. It ranks #635 among quad servers.

Join info

How do you get into Allen’s Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.91.139:20806.

What each one means

Server tags

Published as mp6,ptrak,$r?,v2635,gmsoftcore,cs168330,ts4

Game

gmsoftcore
Game mode The mode is softcore, which is easier.
mp6
Max players It holds 6 players.
ts4
Group limit Teams max out at 4.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168330
Build The build number is 168330.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.