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Dive report

A Shockbyte Rust Server

Online 157.85.91.219:23143 checked 21m ago

Drop in
0/ 40 players now 0% full
07-day averagepeak 1
#11,220ranktop 51%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct24 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Shockbyte Rust Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Shockbyte Rust Server?

The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on A Shockbyte Rust Server?

The last 48 hours saw an average of 254 server fps, never dropping below 244. At its peak it carried 8,275 entities, including buildings and deployables. The top memory figure was 2,822 MB. Players experience lag when fps drops and entities climb.

Where can you find A Shockbyte Rust Server?

No region comes from A Shockbyte Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 157.85.91.219:23143.

Is A Shockbyte Rust Server up, and how often does it stay online?

A Shockbyte Rust Server is live as of this check. Its reported uptime shows a restart about 3 days 20 hours ago. It was up 67% of the time over the last full 3 days, 48 of 72 hours. Rust Going Deep has had it on record since 21 October 2026.

What is the Rust version for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does A Shockbyte Rust Server follow for wipes?

The wipes recorded for A Shockbyte Rust Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 3 days 22 hours ago.

Map and rules

What settings and rules have been applied to A Shockbyte Rust Server?

The name of A Shockbyte Rust Server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

How many players are on A Shockbyte Rust Server?

Out of 40 slots, 0 are filled on A Shockbyte Rust Server right now. For the past week, players averaged 0 with a high of 1.

What position does A Shockbyte Rust Server hold in the server rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #11,220, within the top 51% of ranked servers.

How to join

What's the process to join A Shockbyte Rust Server?

To join, open Rust, hit F1, and enter client.connect 157.85.91.219:23143. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.