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Dive report

TrexLuke64

Online 157.85.91.32:24049 checked 11m ago

Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
0123411:0020:0005:0015:0000:0009:00Wiped Sat 17 Oct, 04:10 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040011:0020:0005:0015:0000:0009:00Wiped Sat 17 Oct, 04:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep3 Oct8 Oct13 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 04:10 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does TrexLuke64 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TrexLuke64 are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on TrexLuke64?

gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list TrexLuke64 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

How well does TrexLuke64 perform?

It averaged 230 server fps over the last 48 hours, with a low of 8. Buildings, deployables and all other world objects added up to as many as 8,348 entities. The top memory figure was 5,269 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of TrexLuke64?

There is no published region for TrexLuke64. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 157.85.91.32:24049.

How reliable is TrexLuke64?

TrexLuke64 is up and reachable at the moment. Its reported uptime shows a restart about 28 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 23 September 2026.

What is the Rust version for TrexLuke64?

On Linux, TrexLuke64 runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe details

How often does TrexLuke64 wipe?

The wipes recorded for TrexLuke64 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 30 hours.

Rules and settings

Which rules and settings is TrexLuke64 running?

Its name does not state a gather rate for TrexLuke64. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on TrexLuke64?

TrexLuke64 uses a procedural map of size 1,500 with seed 50000, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

How many players are on TrexLuke64?

TrexLuke64 is holding 0 players on its 40 slots at the moment. Over the past week it has drawn 0 players on average.

What's TrexLuke64's rank among Rust servers?

Over the last seven days, TrexLuke64 is #15,807 by player hours, among the top 72% of all ranked servers.

Getting in

What's the way to join TrexLuke64?

To join, open Rust, hit F1, and enter client.connect 157.85.91.32:24049. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players There are 40 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.