A Shockbyte Rust Server
Online 157.85.92.129:29908 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:23 UTC15d ago | 1 | – | running | 1 |
| Mon 28 Sep, 19:30 UTC19d ago | 1 | – | 3.3 days | 1 |
| Mon 28 Sep, 02:24 UTC19d ago | 1 | – | 0.7 days | 1 |
| Sun 27 Sep, 17:42 UTC20d ago | 1 | – | 0.4 days | 0 |
| Sat 26 Sep, 22:15 UTC21d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 153/ 200
- 290/ 300
- 243/ 275
- 112/ 200
- 120/ 200
- 130/ 250
Quick answers
Tags and filters
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry A Shockbyte Rust Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
How well does A Shockbyte Rust Server perform?
Average server fps for the last 48 hours was 182, and the lowest was 136. The entity count reached a high of 40,933, covering buildings, deployables and everything else. 3,462 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
Where can you find A Shockbyte Rust Server?
No region comes from A Shockbyte Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 157.85.92.129:29908.
How reliable is A Shockbyte Rust Server?
A Shockbyte Rust Server is live as of this check. The uptime it gives puts the last restart at roughly 4 days 4 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 26 September 2026.
What Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does A Shockbyte Rust Server wipe?
There is no next wipe to predict because A Shockbyte Rust Server wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 22 hours.
What happens on wipe day at A Shockbyte Rust Server?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in.
Settings and map
What settings are in place on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 2,800 with seed 50000, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
What's the population like on A Shockbyte Rust Server?
Right now 0 players are on A Shockbyte Rust Server, which has 2 slots. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.
Where does A Shockbyte Rust Server sit in the rankings?
For player hours in the last seven days, A Shockbyte Rust Server ranks #8,743, within the top 40% of ranked servers.
Getting in
What's the process to join A Shockbyte Rust Server?
Open Rust and press F1, then type client.connect 157.85.92.129:29908. Alternatively, click Launch Rust on this page to join via Steam.