A Shockbyte Rust Server
Online 157.85.92.131:26044 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:16 UTC12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 364/ 375
- 586/ 600
- 395/ 475
- 123/ 200
- 631/ 625
- 248/ 250
Quick answers
Tags and listings
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry A Shockbyte Rust Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on A Shockbyte Rust Server?
The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): This is the standard Rust survival experience; mp75 (Max players): It holds 75 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166768 (Build): It's on build 166768; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the performance like on A Shockbyte Rust Server?
The last 48 hours saw an average of 200 server fps, never dropping below 155. The entity count reached a high of 29,949, covering buildings, deployables and everything else. 3,991 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
Where can you find A Shockbyte Rust Server?
There is no published region for A Shockbyte Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 157.85.92.131:26044.
What's the uptime like for A Shockbyte Rust Server?
A Shockbyte Rust Server is up and reachable at the moment. The uptime it gives puts the last restart at roughly 12 days 12 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for A Shockbyte Rust Server?
Rust network protocol 2634 and build 166768 is what A Shockbyte Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 12 days 13 hours is how long ago this world came into being.
What happens on wipe day at A Shockbyte Rust Server?
Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 0 hours in.
Settings and map
Which rules and settings is A Shockbyte Rust Server running?
The name of A Shockbyte Rust Server contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural and size 2,500, generated by the game with seed 50000. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
Is A Shockbyte Rust Server busy?
Right now 0 players are on A Shockbyte Rust Server, which has 75 slots. Across the last seven days, the typical count has been 0 players.
Where does A Shockbyte Rust Server sit in the rankings?
For player hours in the last seven days, A Shockbyte Rust Server ranks #15,826, within the top 72% of ranked servers.
How to join
What's the process to join A Shockbyte Rust Server?
To join, open Rust, hit F1, and enter client.connect 157.85.92.131:26044. Or click Launch Rust on this page to open the game through Steam and connect.