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Dive report

A Shockbyte Rust Server

Offline 157.85.92.4:28015 checked 29d ago

Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,490ranktop 70%
29d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 18 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 20:49 UTC29d ago 0 – running 0
Thu 17 Sep, 22:09 UTC30d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Shockbyte Rust Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What location is A Shockbyte Rust Server in?

No region comes from A Shockbyte Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 157.85.92.4:28015.

What's the uptime like for A Shockbyte Rust Server?

Right now A Shockbyte Rust Server is offline, having last been seen 29 days 1 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2633 and build 164530 is what A Shockbyte Rust Server runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does A Shockbyte Rust Server wipe?

The wipes recorded for A Shockbyte Rust Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 29 days 1 hours is how long ago this world came into being.

What happens on wipe day at A Shockbyte Rust Server?

Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Settings and map

What settings and rules have been applied to A Shockbyte Rust Server?

Its name does not state a gather rate for A Shockbyte Rust Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural and size 4,500, generated by the game with seed 652579538. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server was 29 days 1 hours ago; it is offline right now.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #15,490, within the top 70% of ranked servers.

How to join

How do you get into A Shockbyte Rust Server?

To join, open Rust, hit F1, and enter client.connect 157.85.92.4:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs164530
Build The build number is 164530.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.