A Shockbyte Rust Server
Offline 157.85.93.130:28021 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 291/ 300
- 585/ 600
- 473/ 500
- 129/ 200
- 493/ 525
- 213/ 250
Quick answers
Tags and listings
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): The protocol is 2632; a different version won't get you in; cs162434 (Build): The build number is 162434; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find A Shockbyte Rust Server?
A Shockbyte Rust Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 157.85.93.130:28021.
How reliable is A Shockbyte Rust Server?
A Shockbyte Rust Server is down at the moment; it was last up 34 days 9 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2632 and build 162434. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does A Shockbyte Rust Server wipe?
Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 57 days 10 hours.
Settings and map
What settings are in place on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, made by the game.
Population
Is A Shockbyte Rust Server busy?
A Shockbyte Rust Server was last seen 34 days 9 hours ago and is offline as you read this.
What position does A Shockbyte Rust Server hold in the server rankings?
Over the last seven days, A Shockbyte Rust Server is #15,143 by player hours, among the top – of all ranked servers.
How to join
What's the process to join A Shockbyte Rust Server?
Open Rust and press F1, then type client.connect 157.85.93.130:28021. Alternatively, click Launch Rust on this page to join via Steam.