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Dive report

A Shockbyte x Discord Production Rust Server

Online 157.85.93.44:29336 checked 10m ago

Drop in
0/ 75 players now 0% full
07-day averagepeak –
#15,855ranktop 72%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:05 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte x Discord Production Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte x Discord Production Rust Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): Survival, as standard Rust does it; mp75 (Max players): There are 75 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): It's on build 166586; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list A Shockbyte x Discord Production Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

How well does A Shockbyte x Discord Production Rust Server perform?

It averaged 228 server fps over the last 48 hours, with a low of 208. At its peak it carried 8,250 entities, including buildings and deployables. Memory use peaked at 3,185 MB. Players experience lag when fps drops and entities climb.

What location is A Shockbyte x Discord Production Rust Server in?

There is no published region for A Shockbyte x Discord Production Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 157.85.93.44:29336.

What's the uptime like for A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is up and reachable at the moment. The uptime it gives puts the last restart at roughly 15 days 7 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is A Shockbyte x Discord Production Rust Server on?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 166586. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does A Shockbyte x Discord Production Rust Server wipe?

The wipes recorded for A Shockbyte x Discord Production Rust Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 9 hours.

What can you expect on wipe day at A Shockbyte x Discord Production Rust Server?

The average peak across recent wipes is 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

Which rules and settings is A Shockbyte x Discord Production Rust Server running?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on A Shockbyte x Discord Production Rust Server?

A game-generated procedural map of size 1,500 with seed 50000 is in play on A Shockbyte x Discord Production Rust Server. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is holding 0 players on its 75 slots at the moment. Across the last seven days, the typical count has been 0 players.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Over the last seven days, A Shockbyte x Discord Production Rust Server is #15,855 by player hours, among the top 72% of all ranked servers.

Getting in

What's the way to join A Shockbyte x Discord Production Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.93.44:29336.

What each one means

Server tags

Published as mp75,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp75
Max players There are 75 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166586
Build It's on build 166586.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.