[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS
Online 157.85.94.103:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, and #314 of the quad servers (top 39%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 22 October, 18:24 UTC, in 4d 12h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 12hThu 22 Oct, 18:24 UTC
- 11d 12hThu 29 Oct, 18:24 UTC
- 18d 12hThu 5 Nov, 19:00 UTCFW
- 25d 12hThu 12 Nov, 18:24 UTC
- 32d 12hThu 19 Nov, 18:24 UTC
- 39d 12hThu 26 Nov, 18:24 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:24 UTC2d ago | 3 | – | running | 0 |
| Fri 9 Oct, 21:28 UTC8d ago | 3 | held half | 5.9 days | 0 |
| Sat 3 Oct, 00:56 UTC15d ago | 3 | halved by day 5 | 6.9 days | 0 |
| Thu 24 Sep, 05:28 UTC24d ago | 4 | halved by day 1 | 8.8 days | 0 |
| Fri 18 Sep, 03:38 UTC30d ago | 4 | halved by day 3 | 6.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 6/ 200
- 2/ 75
- 0/ 150
- 42/ 250
- 1/ 100
- 0/ 50
Quick answers
Tags and filters
Where does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: Best 10x Rust servers, Modded Rust servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 10x.
How should you read the tags on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
The server browser shows these tags for [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: gmrust (Game mode): This is the standard Rust survival experience; mp125 (Max players): The slot count is 125; ts4 (Group limit): You can have up to 4 in a team; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^w (Weekly): It wipes once a week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
How well does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS perform?
It averaged 193 server fps over the last 48 hours, with a low of 138. The entity count reached a high of 67,239, covering buildings, deployables and everything else. The top memory figure was 5,384 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
No region tag comes from [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS, though the name points to North America. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 157.85.94.103:28015.
Is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS up, and how often does it stay online?
[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is live as of this check. According to its reported uptime, the last restart was about 41 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS on?
On Linux, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS wipe?
With too few wipes recorded for [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS to confirm the schedule, the prediction goes by its tag. Thursday 22 October at 18:24 UTC is when the next wipe is due. The world you are on now was created 2 days 11 hours. Its tags carry a wipe schedule that runs weekly.
What can you expect on wipe day at [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
The average peak across recent wipes is 3 players. On the latest wipe, 24 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 25% of recent wipes. It held on until day 3, then dipped below half.
Settings and map
Which rules and settings is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS running?
Gather rates here are 10x, as [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS announces in its name. 4 players (quad) is the cap for a group. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
A game-generated procedural map of size 3,600 with seed 2030624077 is in play on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
How many players are on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
Out of 125 slots, 0 are filled on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS right now. For the past week, players averaged 0 with a high of 3. Over the last 48 hours, 05:00 UTC drew the most players, 2 on average.
Where does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS sit in the rankings?
Over the last seven days, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is #5,099 by player hours, among the top 23% of all ranked servers. It ranks #314 among quad servers.
How to join
What's the way to join [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
Open Rust and press F1, then type client.connect 157.85.94.103:28015. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://starfireservers.tebex.io/.
