US West MegaSack
Online 157.85.94.47:23334 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 16:18 UTC18d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 23/ 175
- 40/ 50
- 19/ 100
- 14/ 100
- 8/ 90
- 17/ 150
Quick answers
Tags and listings
Where does US West MegaSack appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include US West MegaSack: Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on US West MegaSack?
US West MegaSack's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp75 (Max players): The slot count is 75; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
How well does US West MegaSack perform?
Average server fps for the last 48 hours was 231, and the lowest was 216. Buildings, deployables and all other world objects added up to as many as 8,294 entities. The top memory figure was 4,094 MB. A climbing entity count together with low fps is what feels like lag to players.
What location is US West MegaSack in?
The name of US West MegaSack points to North America, even without a region tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 157.85.94.47:23334.
Is US West MegaSack up, and how often does it stay online?
Right now US West MegaSack is online. The uptime it gives puts the last restart at roughly 18 days 14 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 29 September 2026 is when Rust Going Deep first saw it.
What Rust version is US West MegaSack on?
The version on US West MegaSack is Rust network protocol 2633 and build 165217, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does US West MegaSack wipe?
The wipes recorded for US West MegaSack are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 18 days 16 hours is how long ago this world came into being.
What can you expect on wipe day at US West MegaSack?
Across its recent wipes, the average busiest point drew 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Settings and map
What settings and rules have been applied to US West MegaSack?
Its name does not state a gather rate for US West MegaSack. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on US West MegaSack?
A game-generated procedural map of size 1,500 with seed 50000 is in play on US West MegaSack. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
Is US West MegaSack busy?
Out of 75 slots, 0 are filled on US West MegaSack right now. Across the last seven days, the typical count has been 0 players.
What's US West MegaSack's rank among Rust servers?
Over the last seven days, US West MegaSack is #15,843 by player hours, among the top 72% of all ranked servers.
How to join
What's the way to join US West MegaSack?
Open Rust and press F1, then type client.connect 157.85.94.47:23334. Alternatively, click Launch Rust on this page to join via Steam.