A Shockbyte Rust Server
Online 157.85.94.72:28197 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 00:59 UTC7h ago | – | – | running | 0 |
| Fri 16 Oct, 00:11 UTC2d ago | 2 | held half | 2 days | 0 |
| Fri 2 Oct, 19:14 UTC15d ago | 4 | halved by day 4 | 13.2 days | 0 |
| Thu 1 Oct, 16:26 UTC16d ago | 4 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 270/ 275
- 589/ 600
- 474/ 575
- 140/ 200
- 482/ 325
- 210/ 200
Quick answers
Tags and listings
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on A Shockbyte Rust Server?
The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): The slot count is 20; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
How well does A Shockbyte Rust Server perform?
Average server fps for the last 48 hours was 209, and the lowest was 165. At its peak it carried 31,714 entities, including buildings and deployables. Memory use peaked at 3,149 MB. Players experience lag when fps drops and entities climb.
What location is A Shockbyte Rust Server in?
There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 157.85.94.72:28197.
How reliable is A Shockbyte Rust Server?
A Shockbyte Rust Server is live as of this check. According to its reported uptime, the last restart was about 5 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 30 September 2026 is when Rust Going Deep first saw it.
What Rust version is A Shockbyte Rust Server on?
The version on A Shockbyte Rust Server is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does A Shockbyte Rust Server follow for wipes?
A Shockbyte Rust Server wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 7 hours ago.
What happens on wipe day at A Shockbyte Rust Server?
Recent wipes have averaged a busiest crowd of 3 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. Otherwise, the crowd sank below half by day 4.
Settings and map
What settings and rules have been applied to A Shockbyte Rust Server?
The name of A Shockbyte Rust Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
What's the map on A Shockbyte Rust Server?
A game-generated procedural map of size 2,500 with seed 1431562250 is in play on A Shockbyte Rust Server. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
How many players are on A Shockbyte Rust Server?
Right now 0 players are on A Shockbyte Rust Server, which has 20 slots. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, 21:00 UTC drew the most players, 1 on average.
What position does A Shockbyte Rust Server hold in the server rankings?
Over the last seven days, A Shockbyte Rust Server is #5,859 by player hours, among the top 27% of all ranked servers.
Join info
How do you get into A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.94.72:28197.