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Dive report

A Shockbyte Rust Server

Online 157.85.94.73:25959 checked 12m ago

Drop in
0/ 40 players now 0% full
07-day averagepeak 1
#15,691ranktop 71%
14d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:34 UTC14d ago 2 – running 2
Fri 2 Oct, 06:41 UTC15d ago 2 – 1 days 0
Sat 26 Sep, 16:40 UTC21d ago 2 halved by day 4 5.6 days 1
Mon 14 Sep, 04:36 UTC33d ago 2 halved by day 1 12.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on A Shockbyte Rust Server?

The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

How well does A Shockbyte Rust Server perform?

Average server fps for the last 48 hours was 158, and the lowest was 89. Buildings, deployables and all other world objects added up to as many as 48,458 entities. Memory use peaked at 3,622 MB. What players notice as lag comes from low fps and a rising entity count.

What location is A Shockbyte Rust Server in?

A Shockbyte Rust Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 157.85.94.73:25959.

What's the uptime like for A Shockbyte Rust Server?

A Shockbyte Rust Server is live as of this check. According to its reported uptime, the last restart was about 4 days 8 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 14 days 14 hours ago.

What happens on wipe day at A Shockbyte Rust Server?

Recent wipes have averaged a busiest crowd of 2 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 2.5.

Rules and settings

Which rules and settings is A Shockbyte Rust Server running?

Its name does not state a gather rate for A Shockbyte Rust Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural and size 3,000, generated by the game with seed 50000. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on A Shockbyte Rust Server?

Right now 0 players are on A Shockbyte Rust Server, which has 40 slots. For the past week, players averaged 0 with a high of 1.

What position does A Shockbyte Rust Server hold in the server rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #15,691, within the top 71% of ranked servers.

How to join

What's the way to join A Shockbyte Rust Server?

Open Rust and press F1, then type client.connect 157.85.94.73:25959. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build This server runs build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.