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Dive report

A Shockbyte Rust Server

Online 157.85.95.110:27513 checked 12m ago

Drop in
0/ 40 players now 0% full
07-day averagepeak 1
#12,931ranktop 59%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Shockbyte Rust Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on A Shockbyte Rust Server?

The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is A Shockbyte Rust Server lag-free?

The last 48 hours saw an average of 246 server fps, never dropping below 201. The entity count reached a high of 8,366, covering buildings, deployables and everything else. The top memory figure was 2,724 MB. Players experience lag when fps drops and entities climb.

What location is A Shockbyte Rust Server in?

A Shockbyte Rust Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 157.85.95.110:27513.

What's the uptime like for A Shockbyte Rust Server?

A Shockbyte Rust Server is live as of this check. Its reported uptime shows a restart about 7 days 19 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 10 October 2026.

What Rust version is A Shockbyte Rust Server on?

The version on A Shockbyte Rust Server is Rust network protocol 2634 and build 167398, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does A Shockbyte Rust Server follow for wipes?

The wipes recorded for A Shockbyte Rust Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 7 days 20 hours.

Map and rules

Which rules and settings is A Shockbyte Rust Server running?

Its name does not state a gather rate for A Shockbyte Rust Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural and size 1,500, generated by the game with seed 50000. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

What's the population like on A Shockbyte Rust Server?

Right now 0 players are on A Shockbyte Rust Server, which has 40 slots. The seven-day average is 0 players, with a peak of 1. At 17:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What's A Shockbyte Rust Server's rank among Rust servers?

Over the last seven days, A Shockbyte Rust Server is #12,931 by player hours, among the top 59% of all ranked servers.

Join info

How do you get into A Shockbyte Rust Server?

To join, open Rust, hit F1, and enter client.connect 157.85.95.110:27513. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players There are 40 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build This server runs build 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.